ART AND TECHNOLOGY
Art and Technology
The Arts and Technology course emphasizes on interdisciplinary design interventions, using both technological tools and spatial contexts to explore virtual and real-world interactions and diverse presentation methods.
Grounded in the context of the contemporary technological and industrial revolutions, the Arts and Technology field responds to the exigencies of the new era, particularly addressing the emerging industries and future sectors in the Shenzhen and Greater Bay Area. It promotes interdisciplinary research and collaboration among arts, design, science, and engineering, aiming to integrate artistic creativity with cutting-edge technology. The course emphasizes developing individuals with strong theoretical foundations, exceptional professional skills, creative thinking, and technological proficiency, alongside a humanistic outlook, open-mindedness, originality, and a sense of social responsibility for innovative applications.
Core Courses
- 3D Modeling and Output
- Arduino and Hardware Basics
- VR/AR/MR Design
- Exhibition and Space Design
- Dynamic and Interactive Installations
- Immersive Experience Design Practice
Professional Directions
The popularization of digital technologies and online media has diversified people's ways of experiencing the surrounding environment. It has also made the hybrid space, a blend of the physical and virtual, the new reality we inhabit. Based on this, this major focuses on exploring more effective, human - centered, and user - friendly ways of forming multi - dimensional perception and experience of the spatial environment. The curriculum structure takes a large number of practical projects in Shenzhen, such as exhibition space design, museum space design, and performance design, as the entry points for research topics. The main research areas include topics like virtual reality (VR), augmented reality (AR), interactive installation design, and wearable device design oriented towards interactive media design, as well as topics such as immersive experience design and digital museum design oriented towards space design.
Employment Directions
- Exhibition Design
- Spatial Narrative
- Exhibition Hall Content Planning and Execution
- Digital Content Operation
- Interaction Design
- Creative Promotion
- Smart Product Design
- Interactive Programming
- Interactive Installation Design
- Digital Exhibition Hall Design